Diogo Frazão - Game Programmer (C++ C#)

I am a Game Programmer with very strong skills in C#, C++ and 3D maths. I am an expert user of Unity & Unreal Engine and have developed both single-player and multiplayer projects within the engines, receiving awards for creating high-end and engaging experiences.

Used to work in indie teams with crucial time management and structure the studio activity with day-to-day team management, Business and Production Plans, Press-Kit and Press Releases.

Portfolio

Path of Titans preview image

Path of Titans (Unreal Engine C++)

MMO dinossaur videogame for PC, consoles & mobile devices.

KEO (Quantum Engine C#)

Multiplayer vehicle combat game made in the Quantum Engine.

Custom 2D Game Framework (C++)

My own game framework using OpenGL and the Box2D library.

Louzan preview image

Lousã (Unreal Engine & Python)

PlayStation® awarded father and son game in Lousã, Portugal.

Helena preview image

Helena (Unity Engine C#)

PlayStation® awarded homage to a life in Oporto, Portugal.