Path of Titans (Unreal Engine C++)
MMO dinossaur videogame for PC, consoles & mobile devices.
I am a Game Programmer with very strong skills in C#, C++ and 3D maths. I am an expert user of Unity & Unreal Engine and have developed both single-player and multiplayer projects within the engines, receiving awards for creating high-end and engaging experiences.
Used to work in indie teams with crucial time management and structure the studio activity with day-to-day team management, Business and Production Plans, Press-Kit and Press Releases.
MMO dinossaur videogame for PC, consoles & mobile devices.
Multiplayer vehicle combat game made in the Quantum Engine.
My own game framework using OpenGL and the Box2D library.
PlayStation® awarded father and son game in Lousã, Portugal.
PlayStation® awarded homage to a life in Oporto, Portugal.