Skills and Abilities
- Highly skilled using C++, C# and OOP languages
- Spent the past 3+ years creating press-awarded video games inside Unity and Unreal Engine
- Strong 3D mathematical skills
- Knowledgeable of widely-used technologies and languages such as OpenGL graphics API, Multiplayer and Networking, Artificial Intelligence, automation tools inside Unity and Unreal Engine and version control
Relevant Experience
- Unreal Engine Programmer, Alderon Games (September 2023 - Present) PathOfTitans
- Working on Path of Titans , an MMO dinossaur videogame in active development for PC, PlayStation®, Nintendo Switch™, Xbox and mobile devices.
- Developing and implementing new gameplay features within the Unreal Engine
- Collaborating with designers, artists, and other programmers to create optimal, scalable solutions
- Debugging, optimizing, and ensuring software stability in the game's engine
- Game Programmer Intern, Redcatpig Studio (February 2023 - June 2023) Steam
- Worked on KEO, a multiplayer vehicle combat game, performing tasks related to gameplay and vehicle physics, as well as UI programming
- Gained hands-on experience with the ECS Quantum Engine and its scripting API based on unsafe C# environments that was new to me, which significantly influenced my problem-solving skills
- Worked closely with artists and designers, and collaborated daily with a team of 7 other programmers
- Freelance Game Developer, Voodoo (April 2022 - September 2022) GooglePlay
- Taught by Voodoo’s industry veterans on the mobile industry and developing hypercasual games
- Developing and publishing mobile hypercasual prototypes guided by Voodoo's Publisher Managers
- Game Developer, Rio Studios (February 2021 - September 2022) Itch Itch
- Developed 3 complete games using Unity and Unreal Engine which resulted in a total of 20 press articles, 9 awards nominations and winner of Best Narrative Game and Games for Good by Playstation® Awards
- Responsible for all programming and in-engine tasks for all the games developed
Education
- Bachelor's degree in Games and Multimedia - Instituto Politécnico de Leiria, Portugal
- Specialized in Programming with C# and C++
- Writing documentation for Design, Marketing and Business(GDD, Marketing and Business Plans, Social Networks)
- Completed 20+ courses on Udemy (online portal)- Specialized in Gameplay Programming, OpenGL, AI and Mathematics using C#, C++, Unity and Unreal Engine
Other Accomplishments
- PlayStation® Awards 2022 Winner- Games for Good
- PlayStation® Awards 2021 Winner- Best Game Narrative
- Spotlight Awards 2022 Nominee for Best Student Game
- Earned Unity’s LinkedIn Skill Assessment badge
- Ambassador and member of the Voodoo Academy program
- Participated in more than 5 game jams, both online and in-person
- Had over 20 press articles written in 4 different idioms for my videogames
- Featured on Itch.io’s and Indie DB’s front page
- Experience managing small game development teams with crucial time management
- Created my own 2D GameEngine using C++
- Game Dev Awards Student Edition 2020 Host and organiser