
Unreal Engine Programmer: Path of Titans (C++)
MMO dinossaur videogame for PC, consoles & mobile devices.
I am a Game Programmer with strong skills in C++, C#, and 3D maths. Over the years, I've worked with Unreal, Unity, and third-party engines on singleplayer and multiplayer projects for PC, consoles, and mobile.
Experienced in collaborating with other disciplines in the studio and skilled in debugging, optimization, and maintaining technical documentation.
MMO dinossaur videogame for PC, consoles & mobile devices.
Multiplayer vehicle combat game made in the Quantum Engine.
My own game framework using OpenGL and the Box2D library.
PlayStation® awarded father and son game in Lousã, Portugal.
PlayStation® awarded homage to a life in Oporto, Portugal.