Diogo Frazão - Game Programmer (C++ C#)

I am a Game Programmer with strong skills in C++, C#, and 3D maths. Over the years, I've worked with Unreal, Unity, and third-party engines on singleplayer and multiplayer projects for PC, consoles, and mobile.

Experienced in collaborating with other disciplines in the studio and skilled in debugging, optimization, and maintaining technical documentation.

Portfolio

Path of Titans preview image

Unreal Engine Programmer: Path of Titans (C++)

MMO dinossaur videogame for PC, consoles & mobile devices.

Gameplay/UI Programmer: KEO (Quantum C#)

Multiplayer vehicle combat game made in the Quantum Engine.

Engine Programmer: 2D Game Framework (C++)

My own game framework using OpenGL and the Box2D library.

Louzan preview image

Game Programmer: Lousã (Unreal Engine & Python)

PlayStation® awarded father and son game in Lousã, Portugal.

Helena preview image

Game Programmer: Helena (Unity Engine C#)

PlayStation® awarded homage to a life in Oporto, Portugal.